Project overview
Quell is a Bevy game developed alongside a family of small engine libraries and a set of research labs.
Repositories and workspace explains which repositories exist, why they sit inside one another, and how one Cargo workspace builds them all. Quell’s application structure shows how the game itself is put together from screens and services. Research labs covers the Python and web labs where generators and language tools are prototyped before anything reaches Rust. Terms that recur across the articles are defined in the Glossary.
Topics
- Organization
- Repositories and workspace · Research labs · xAIF editor
- The game
- Quell’s application structure
- Reference
- Glossary
Records
Proposals, plans and experiment reports are in the document library.
See also
- Engine: q_os and libraries — the
lib/crates: screens, the q_os process and shell stack, and the test harness. - Gameplay: physics and 3D world — the player character and cameras in the 3D world.
- Procedural generation — terrain and trail generation.
- NLP and argumentation — the planned debate mechanic and the argumentation research behind it.